Solo leveling in Pyros: Difference between revisions

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For general information about Pyros NPCs and relic weapon/armor progression, please check the [[The Forbidden Land, Eureka Pyros|Pyros]] page.
For general information about Pyros NPCs and relic weapon/armor progression, please check the [[The Forbidden Land, Eureka Pyros|Pyros]] page.


===General Tips===
== General Guidelines ==
 
*Always keep up your food buff, Potion of Harmony, and Pyros Elemental buff. Use Eurekan potion whenever available.
*Always keep up your food buff, Potion of Harmony, and Pyros Elemental buff. Use Eurekan potion whenever available to keep your HP up.
*Focus on enemies that can adapt/mutate. Avoid grinding enemies that spawn a fate, they don't mutate or adapt so are less efficient to grind
*Avoid grinding enemies that spawn a fate, they don't mutate or adapt so are less efficient to grind
*Buy some cheap Conceptual and Fundamental Logograms on the marketboard to quickly get started with the Logos system
*Buy some cheap Conceptual Logograms on the marketboard to quickly get started with the Logos system
*Teleports unlock at levels 37, 39 and 41 - so attune as soon as you can, especially to the last one as it's right where you need it at level 41 for [[Reflect L]] farming.
*Keep your mini-map open to see when fates spawn


Logos actions are '''extremely''' useful tools you can start using as soon as you finish your first quest in Pyros. Check [[Logograms]] for additional information on these, it is also explained in-game as you proceed. Logograms are tradable, which is why it is recommended to immediately buy some from the marketboard. You can of course simply wait and collect some for yourself in Pyros, but just remember, having logos actions equipped will help you a lot.
Logos actions are '''extremely''' useful tools you can start using as soon as you finish your first quest in Pyros. Check [[Logograms]] for additional information on these, it is also explained in-game as you proceed. Logograms are tradable, which is why it is recommended to immediately buy some from the marketboard. You can of course simply wait and collect some for yourself in Pyros, but just remember, having logos actions equipped will help you a lot.


===Basic Logos===
===Basic Logos===
These are some of the most useful actions to use while leveling:
These are some of the most basic and useful actions to use while leveling:
{| class="wikitable"
{| class="wikitable"
|+
|+
Line 26: Line 25:
|
|
*It stays active even if you change action
*It stays active even if you change action
*It helps fighting wind enemies that have high evasion
*It gives you extra HP and accuracy
*It gives you a 70% chance of resurrecting if you die
*It gives you a 70% chance of resurrecting if you die
|-
|-
Line 39: Line 38:
|[[File:Wisdom of the Platebearer.png|frameless|40x40px]]
|[[File:Wisdom of the Platebearer.png|frameless|40x40px]]
|Wisdom of the Platebearer
|Wisdom of the Platebearer
|This boosts your HP and defense, and so it is incredibly useful when solo leveling. If you are a tank, it is worth using Wisdom of the Martialist instead.
|This increases your HP and reduces damage taken, so it is incredibly useful when solo leveling. If you are a tank, it is worth using Wisdom of the Martialist instead.
|-
|[[File:Bloodbath L.png|frameless|40x40px]]
|Bloodbath L
|Bloodbath converts part of your damage dealt into HP, it allows for big pulls and helps keeping up the chain. Great when paired with an offensive Wisdom for your job.
|-
|[[File:Reflect L.png|frameless|40x40px]]
|Reflect L
|This causes any magic damage to be reflected back to the caster, allowing for easy leveling through some higher-level enemies. In Hydatos, Reflect L is best used at 58-60 range, but it can be used on 51-58.
|}
|}
Of course, you can play around with as many actions as you want. As you hit level 53 finish the quest so you can equip two actions at once. In our experience the defensive approach worked, but offensive can also be good for others.
Of course, you can play around with as many actions as you want. As you hit level 38, finish the quest so you can equip two actions at once.


===Important Steps===
===Important Steps===


*Level 37: attune to the Dragon Star Observatory Aetheryte
*Level 37: attune to the Dragon Star Observatory Aetheryte
*Level 38: finish the quest and unlock two Logos action slots
*Level 39: attune to the Firing Chamber Aetheryte
*Level 39: attune to the Firing Chamber Aetheryte
*Level 41: attune to the Carbonatite Quarry Aetheryte
*Level 41: attune to the Carbonatite Quarry Aetheryte
=== Quest Locations: ===
[[File:Pyros2.jpg|frameless|439x439px]]
== Enemies ==
In Pyros and next zone, enemies have passive properties attached to their element.
* Wind: Increased evasion, causing your attacks to miss
* Ice: Increased HP
* Fire: Deal increased damage
* Water: Can't be stunned
* Lightning: Can't be paralysed
* Earth: Can't be heavied or slowed


==Levels 35 - 41==
==Levels 35 - 41==
Grind enemies 2 levels above you and work on your [[Challenge Log]].
Grind enemies 2 levels above you that can adapt or mutate. As the [[Solo Leveling|solo leveling]] page suggests, you can use the [https://docs.google.com/spreadsheets/d/1Z3sDux_-UTf9LQ0DYuKvemXKP4DLK4K34Rtn72mAmpY/edit?pli=1#gid=1696169989 bestiary] to focus on right enemies.


Mobs have a chance to mutate or adapt, when they have done so they will give more exp. Whether or not they have the chance to adapt depends on the day night cycle and the weather. As the [[Solo Leveling|solo leveling]] page suggests, you can use the [https://eureka.fernehalwes.org/ bestiary] or the [https://bit.ly/EurekaBestiary spreadsheet] to focus the right enemies.  
Keep in mind that mobs that mutate change element upon mutating. So try to get their HP down low before they mutate to make it easier, if you have a stun ability you can use it once they've mutated or adapted for extra safe. DO NOT STUN THEM BEFORE THEY FINISH CASTING MUTATION.


Keep in mind that mobs that mutate change element upon mutating. So try to get their HP down low before they mutate to make it easier, if you have a stun ability you can use it once they've mutated or adapted for extra safety.
'''Definitely do the first few quests until you unlock umbral array - it will allow you to craft two logos actions at once and will make your Pyros grind easier. It is unlocked at lvl 38.'''  


'''Definitely do the first few quests until you unlock umbral array - it will allow you to craft two logos actions at once and will make your Pyros grind easier. It is unlocked at lvl 37.'''  
You can join FATEs that are around your level but do not rely on FATEs for leveling. Chaining mutated/adapted enemies is better than FATE grinding. '''Ignore FATEs that are way higher level than your elemental level range.'''


You should try to get in a group and join for FATEs around your level as they spawn, the fates mentioned here are especially good for this level range. '''Ignore FATEs that are way higher level than your elemental level range.'''
== Levels 41 - 48 ==
{| class="wikitable"
The most efficient method to level from level 41 to level 48 is using the [[Logos action]] [[Reflect L]].
!Fate Name
!Fate Boss
!Level
!Spawned by
!Coords
|-
|Medias Res
|Leucosia
|35
|Pyros Bhoot
|(27,26)
|-
|High Voltage
|Flauros
|36
|Thunderstorm Sprite
|(29,29)
|-
|On the Non-Existent
|The Sophist
|37
|Pyros Apanda
|(31,31)
|-
|Creepy Doll
|Graffiacane
|38
|Valking
|(23,37)
|-
|Quiet, Please
|Askalaphos
|39
|Overdue Tome
|(19,29)
|-
|Up and Batym
|Grand Duke Batym
|40
|Dark Troubadour
|(18,14)
|}
<nowiki>*</nowiki> Graffiacane can drop the Calca minion


<br />
At the Carbonatite Quarry Aetheryte you will find level 48 enemies called White Flame. The only damage they do is magical damage, so it gets reflected back to them as long as you have the Reflect L buff up. If you have a low defense more damage will get reflected back to them, so remove your gear (or equip something with very low defense). This method is best used at level 42.  
==Levels 41 - 48==
<br />The most efficient method to level from level 41 to level 48 is using the [[Logos action]] [[Reflect L]].
 
At the Carbonatite Quarry Aetheryte you will find enemies called White Flame. The only damage they do is magical damage, so it gets reflected back to them as long as you have the Reflect L buff up. If you have a low defense more damage will get reflected back to them, so remove your left side gear (or equip something with very low defense).  


Here's how it is done:  
Here's how it is done:  


* Step 1 - Craft one or two [[Reflect L|Logos Action Reflect L]]  
* Step 1 - Craft one or two [[Reflect L|Logos Action Reflect L]]  
* Step 2 - Go to Carbonatite Quarry aetheryte(unlocked at level 41).
* Step 2 - Go to Carbonatite Quarry aetheryte (unlocked at level 41).
* Step 3 - Stand close to the aetheryte and remove all your gear(or equip low level gear). Make sure '''NOT''' to be in defensive(water).  
* Step 3 - Stand close to the aetheryte and remove all your gear (or equip low level gear). Make sure '''NOT''' to be in defensive (water).
* Step 4 - Activate Reflect L '''''before''''' you run into the enemies. Reflect buff lasts 10 seconds.   
* Step 4 - Activate Reflect L '''''before''''' you run into the enemies. Reflect buff lasts 10 seconds.   
* Step 5 - Run into the enemies with a Reflect buff active, and keep using Reflect L every 5-6 seconds to refresh it and draw aggro.(White Flames have magic aggro, so they will aggro on casts)  
* Step 5 - Run into the enemies with a Reflect buff active, and keep using Reflect L every 5-6 seconds to refresh it and draw aggro (White Flames have magic aggro, so they will aggro on casts).
* Step 6 - Keep running and refreshing aggro. When you want to stop, do it near the aetheryte so you avoid accidentally pulling unwanted enemies.  
* Step 6 - Keep running and refreshing aggro. When you want to stop, do it near the aetheryte so you avoid accidentally pulling unwanted enemies.  


A small caveat:  
A small caveat:  


During night time, snakes appear nearby, don't be afraid of them. Night enemies(ashkins) have blood aggro, so they will aggro if you are at very low health or go through/touch them. '''Again, do not forget to use fairy buff and Potion of Harmony to maximize experience gain.'''
During night time, snakes appear nearby, don't be afraid of them. Night enemies(ashkins) have blood aggro, so they will aggro if you are at very low health or go through/touch them.


Here is a [https://youtu.be/h-N5olikwsY video example] of what to do exactly while Reflect farming. Note how far away the player is before applying the first Reflect. Also, at the end, note how late the player is with applying Reflect action hence the death.  
Here is a [https://youtu.be/h-N5olikwsY video example] of what to do exactly while Reflect farming. Note how far away the player is before applying the first Reflect. Also, at the end, note how late the player is with applying Reflect action hence the death.  


==Levels 48 - 51==
You can also choose to end Reflect method a bit early around elemental level 45-46 to focus on mutated/adapted enemies again. An added benefit of White Flames is that they can mutate during Umbral Weather for more experience.  
Grind enemies 2 levels above you and work on your [[Challenge Log]].
 
Mobs have a chance to mutate or adapt, when they have done so they will give more exp. Whether or not they have the chance to adapt depends on the day night cycle and the weather. As the [[Solo Leveling|solo leveling]] page suggests, you can use the [https://eureka.fernehalwes.org/ bestiary] or the [https://bit.ly/EurekaBestiary spreadsheet] to focus the right enemies.  


Keep in mind that mobs that mutate change element upon mutating. So try to get their HP down low before they mutate to make it easier, if you have a stun ability you can use it once they've mutated or adapted for extra safety.
==Levels 48 - 50==
Keep grinding enemies 2 levels above you that can adapt or mutate. This is also where you can either focus on finishing your challenge log (if you still haven't) or start doing FATEs more actively. Remember that FATEs in Eureka scale to the number of players in the instance, so even if you're solo, it's quite possible to spawn and kill most FATEs alone, especially with some logos actions equipped.  


You should try to get in a group and join for Fates as they spawn, the fates mentioned here are especially good for this level range.  
It is always better to keep grinding mutated/adapted enemies at this level range but below FATEs give relatively good experience and Pyros crystals for relic progression.
{| class="wikitable"
{| class="wikitable"
!Fate Name
!Fate Name
Line 179: Line 151:
Boss abilities
Boss abilities


* ''Ravening Shadow:'' Depending on which head is awake, it is either a point blank AoE, or a massive donut AoE. '''If his left head is sleeping, and he has his right head awake(red eyes) the mechanic is a donut AoE''', so either be inside his hitbox or very far out. '''If his right head is sleeping, and he has his left head awake(blue eyes)''', the mechanic is a point blank AoE, so get away from him.
* Ravening Shadow: Depending on which head is awake, it is either a point blank AoE, or a massive donut AoE. '''If his left head is sleeping, and he has his right head awake (red eyes) the mechanic is a donut AoE''', so either be inside his hitbox or very far out. '''If his right head is sleeping, and he has his left head awake (blue eyes)''', the mechanic is a point blank AoE, so get away from him.
* ''Sadistic Attack:'' Again, depending on which side is awake, he will cleave the side with awake head. Go to sleepy side to avoid it.
* Sadistic Attack: Again, depending on which side is awake, he will cleave the side with awake head. Go to sleepy side to avoid it.
* ''Dark:'' A ground-targeted AoE under random players, avoid it. It might happen right before Sadistic Attack, so watch out.
* Dark: A ground-targeted AoE under random players, avoid it. It might happen right before Sadistic Attack, so watch out.
* '''Again, the boss mechanics will change depending on day/night cycle, so watch out.'''
* '''Again, the boss mechanics will change depending on day/night cycle, so watch out.'''


Line 204: Line 176:
Boss abilities
Boss abilities


* ''Dramatic Flare:'' She targets a random player for an AoE, place it nearby other players cause it connects with next mechanic (in all of the casts except for the very first one). There are also 3 static ground aoes that appear, just walk out of those.  
* Dramatic Flare: She targets a random player for an AoE, place it nearby other players cause it connects with next mechanic (in all of the casts except for the very first one). There are also 3 static ground aoes that appear, just walk out of those.
* ''Center of Convection'': She jumps to the person targetted for dramatic flare and does a huge aoe around her.  Go inside her hitbox for a safe spot.  
* Center of Convection: She jumps to the person targetted for dramatic flare and does a huge aoe around her.  Go inside her hitbox for a safe spot.
* ''Thrown kiss:'' Single target tankbuster  
* Thrown kiss:  Single target tankbuster
* ''Tongues of flame:'' Frontal line aoe  
* Tongues of flame: Frontal line aoe
* ''Ardent Caress:'' Raidwide damage, enough to kill anyone not level 50  
* Ardent Caress: Raidwide damage, enough to kill anyone not level 50
* ''Rain of Ere:'' A random person gets targetted by a ground aoe, a bit larger than Dramatic Flare ones. It will follow that person slowly, appearing 3 times.  
* Rain of Ire: A random person gets targetted by a ground aoe, a bit larger than Dramatic Flare ones. It will follow that person slowly, appearing 3 times.
* ''Fire Flies'': She summons butterfly adds that need to be dealt with; as they appear, they start casting mutation. During that time they do not attack and are killed much easier than later. As they mutate, they become a nuisance, try to kill them before or at least get them as low as possible.
* Fire Flies: She summons butterfly adds that need to be dealt with; as they appear, they start casting mutation. During that time they do not attack and are killed much easier than later. As they mutate, they become a nuisance, try to kill them before or at least get them as low as possible.


[[Category:Guides]]
[[Category:Guides]]

Revision as of 21:29, 13 March 2024

Since the introduction of the Echo to Eureka in patch 5.1, it became possible to much more easily level solo in Eureka than previously. Of course, Eureka itself is community-minded content, but feel free to use this information if you ever need to level solo.

This page continues from the Solo Leveling in Pagos page. Eureka leveling has some basic principles you should familiarise yourself with from the solo leveling page, before diving deep into Pyros tips here.

For general information about Pyros NPCs and relic weapon/armor progression, please check the Pyros page.

General Guidelines

  • Always keep up your food buff, Potion of Harmony, and Pyros Elemental buff. Use Eurekan potion whenever available.
  • Focus on enemies that can adapt/mutate. Avoid grinding enemies that spawn a fate, they don't mutate or adapt so are less efficient to grind
  • Buy some cheap Conceptual and Fundamental Logograms on the marketboard to quickly get started with the Logos system
  • Teleports unlock at levels 37, 39 and 41 - so attune as soon as you can, especially to the last one as it's right where you need it at level 41 for Reflect L farming.

Logos actions are extremely useful tools you can start using as soon as you finish your first quest in Pyros. Check Logograms for additional information on these, it is also explained in-game as you proceed. Logograms are tradable, which is why it is recommended to immediately buy some from the marketboard. You can of course simply wait and collect some for yourself in Pyros, but just remember, having logos actions equipped will help you a lot.

Basic Logos

These are some of the most basic and useful actions to use while leveling:

Logogram Reason
Spirit of the Remembered.png Spirit of the Remembered
  • It stays active even if you change action
  • It gives you extra HP and accuracy
  • It gives you a 70% chance of resurrecting if you die
Shell L.png

Protect L.png

  • Shell L
  • Protect L
These provide defense against physical and magic damage. They only last 30 minutes each, so it's worth just applying them when you have them and not focusing on keeping them up all the time.
Wisdom of the Platebearer.png Wisdom of the Platebearer This increases your HP and reduces damage taken, so it is incredibly useful when solo leveling. If you are a tank, it is worth using Wisdom of the Martialist instead.
Bloodbath L.png Bloodbath L Bloodbath converts part of your damage dealt into HP, it allows for big pulls and helps keeping up the chain. Great when paired with an offensive Wisdom for your job.
Reflect L.png Reflect L This causes any magic damage to be reflected back to the caster, allowing for easy leveling through some higher-level enemies. In Hydatos, Reflect L is best used at 58-60 range, but it can be used on 51-58.

Of course, you can play around with as many actions as you want. As you hit level 38, finish the quest so you can equip two actions at once.

Important Steps

  • Level 37: attune to the Dragon Star Observatory Aetheryte
  • Level 38: finish the quest and unlock two Logos action slots
  • Level 39: attune to the Firing Chamber Aetheryte
  • Level 41: attune to the Carbonatite Quarry Aetheryte

Quest Locations:

Pyros2.jpg

Enemies

In Pyros and next zone, enemies have passive properties attached to their element.

  • Wind: Increased evasion, causing your attacks to miss
  • Ice: Increased HP
  • Fire: Deal increased damage
  • Water: Can't be stunned
  • Lightning: Can't be paralysed
  • Earth: Can't be heavied or slowed

Levels 35 - 41

Grind enemies 2 levels above you that can adapt or mutate. As the solo leveling page suggests, you can use the bestiary to focus on right enemies.

Keep in mind that mobs that mutate change element upon mutating. So try to get their HP down low before they mutate to make it easier, if you have a stun ability you can use it once they've mutated or adapted for extra safe. DO NOT STUN THEM BEFORE THEY FINISH CASTING MUTATION.

Definitely do the first few quests until you unlock umbral array - it will allow you to craft two logos actions at once and will make your Pyros grind easier. It is unlocked at lvl 38.

You can join FATEs that are around your level but do not rely on FATEs for leveling. Chaining mutated/adapted enemies is better than FATE grinding. Ignore FATEs that are way higher level than your elemental level range.

Levels 41 - 48

The most efficient method to level from level 41 to level 48 is using the Logos action Reflect L.

At the Carbonatite Quarry Aetheryte you will find level 48 enemies called White Flame. The only damage they do is magical damage, so it gets reflected back to them as long as you have the Reflect L buff up. If you have a low defense more damage will get reflected back to them, so remove your gear (or equip something with very low defense). This method is best used at level 42.

Here's how it is done:

  • Step 1 - Craft one or two Logos Action Reflect L
  • Step 2 - Go to Carbonatite Quarry aetheryte (unlocked at level 41).
  • Step 3 - Stand close to the aetheryte and remove all your gear (or equip low level gear). Make sure NOT to be in defensive (water).
  • Step 4 - Activate Reflect L before you run into the enemies. Reflect buff lasts 10 seconds.
  • Step 5 - Run into the enemies with a Reflect buff active, and keep using Reflect L every 5-6 seconds to refresh it and draw aggro (White Flames have magic aggro, so they will aggro on casts).
  • Step 6 - Keep running and refreshing aggro. When you want to stop, do it near the aetheryte so you avoid accidentally pulling unwanted enemies.

A small caveat:

During night time, snakes appear nearby, don't be afraid of them. Night enemies(ashkins) have blood aggro, so they will aggro if you are at very low health or go through/touch them.

Here is a video example of what to do exactly while Reflect farming. Note how far away the player is before applying the first Reflect. Also, at the end, note how late the player is with applying Reflect action hence the death.

You can also choose to end Reflect method a bit early around elemental level 45-46 to focus on mutated/adapted enemies again. An added benefit of White Flames is that they can mutate during Umbral Weather for more experience.

Levels 48 - 50

Keep grinding enemies 2 levels above you that can adapt or mutate. This is also where you can either focus on finishing your challenge log (if you still haven't) or start doing FATEs more actively. Remember that FATEs in Eureka scale to the number of players in the instance, so even if you're solo, it's quite possible to spawn and kill most FATEs alone, especially with some logos actions equipped.

It is always better to keep grinding mutated/adapted enemies at this level range but below FATEs give relatively good experience and Pyros crystals for relic progression.

Fate Name Fate Boss Level Spawned by Coords
Mister Bright-eyes Glaukopis 48 Val Skatene (31,14)
Haunter of the Dark* Ying-Yang 49 Pyros Hecteyes (11,34)
Heaven's Warg** Skoll 50 Pyros Shuck (23,30)***
Lost Epic**** Penthesilea 50 Val Bloodglider (35,6)

* Drops Ying-Yang's tissue, a rare drop you can use alongside Skoll's Claw and Lamebrix' Dice to acquire a 6th magicite.

** Drops Skoll's Claw, a rare drop you can use alongside Ying-Yang's Tissue and Lamebrix' Dice to acquire a 6th magicite.

*** Pyros Shuck spawns Heaven's Warg fate, they can be found at the far end of the cave in the southwest of the map.

**** Penthesilea is the Instance Boss of Pyros. Can get Penthesilea Flame from this fate if lvl 49+.

Special Notorious Monsters of Pyros

Haunter of the Dark: Ying-Yang aka YY

Ying-Yang, or YY is a level 49 Notorious Monster that drops Ying-Yang's Tissue, which you need to acquire a 6th magicite. In order to spawn YY, you need to kill level 54 Val Hecteyes'. Ying-Yang's mechanics change depending on day/night cycle, so if you are fighting him at around 6 AM/PM ET(Eorzea Time), don't be surprised if mechanics change.

Boss abilities

  • Ravening Shadow: Depending on which head is awake, it is either a point blank AoE, or a massive donut AoE. If his left head is sleeping, and he has his right head awake (red eyes) the mechanic is a donut AoE, so either be inside his hitbox or very far out. If his right head is sleeping, and he has his left head awake (blue eyes), the mechanic is a point blank AoE, so get away from him.
  • Sadistic Attack: Again, depending on which side is awake, he will cleave the side with awake head. Go to sleepy side to avoid it.
  • Dark: A ground-targeted AoE under random players, avoid it. It might happen right before Sadistic Attack, so watch out.
  • Again, the boss mechanics will change depending on day/night cycle, so watch out.

Heavens' Warg: Skoll

Skoll is a level 50 Notorious Monster that drops Skoll's Claw, which you need to acquire for a 6th magicite. In order to spawn Skoll, you need to kill level 55 Pyros Shucks, which are at the southwesternmost corner of the map. Note that even though mobs are there, Skoll will spawn in the middle of the map.

Boss abilities

  • The Storm Within: Point blank AoE. Get out.
  • The Storm Without: Massive donut AoE. Go inside his hitbox to be safe.
  • Endless Frost: Raidwide AoE.
  • Ancient Glacier: Skoll summons 3 random AoE puddles, avoid them.
  • Ecliptic Bite: He jumps to a single person and bites them. Awoo!
  • Heavensward Howl: Short but wide frontal conal aoe. Move to sides or back to dodge it.
  • Hoarhound Halo: Very long conal aoe behind him. Move to sides or front to dodge it.
  • Arcane Howl: Gives himself a nice little buff that you can dispel with Logos Action Dispel L.
  • Mocking Howl: Stack marker.

Lost Epic: Penthesilea aka Penny

Penthesilea, or Penny as people call her, is a level 50 notorious monster, and is the zone boss of Pyros. It drops Penthesilea's Flame that you need to finish your Pyros relic. In order to do the upgrade you need 5 Flames in total, which can either be dropped by the FATE or bought for 50 Pyros Crystals. In order to get those drops from the FATE, you have to have an elemental level of 49 or higher, otherwise you wont get the drop. In order to spawn Penny, you need to kill level 55 Val Bloodgliders. She can spawn only during Heatwaves weather, however, she can be prepped at any time by killing Val Bloodgliders in front of her cave. If there are only 2-3 people, players can use Reflect L to stand in their conal AoEs and kill them faster as one player tanks them.

Boss abilities

  • Dramatic Flare: She targets a random player for an AoE, place it nearby other players cause it connects with next mechanic (in all of the casts except for the very first one). There are also 3 static ground aoes that appear, just walk out of those.
  • Center of Convection: She jumps to the person targetted for dramatic flare and does a huge aoe around her. Go inside her hitbox for a safe spot.
  • Thrown kiss: Single target tankbuster
  • Tongues of flame: Frontal line aoe
  • Ardent Caress: Raidwide damage, enough to kill anyone not level 50
  • Rain of Ire: A random person gets targetted by a ground aoe, a bit larger than Dramatic Flare ones. It will follow that person slowly, appearing 3 times.
  • Fire Flies: She summons butterfly adds that need to be dealt with; as they appear, they start casting mutation. During that time they do not attack and are killed much easier than later. As they mutate, they become a nuisance, try to kill them before or at least get them as low as possible.