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The Wielder of In Órlasrach, the Spear of Night

Art is one of the two first bosses of the Baldesion Arsenal, alongside his brother, Owain. Art is found in the Orlasrach Containment Unit.

In battle, Art wields the spear of night, Orlasrach, and is elementally attuned to Earth.

Unlike his brother, he remains in this element for the entire duration of the fight.

Art is elementally weak to Water, as it erodes the Earth.

List of Abilities

  • Legendcarver: Art creates a point blank AoE underneath him that does heavy damage.
  • Legendspinner: Art creates a donut-shaped AoE underneath him that does heavy damage.
  • Thricecull: Tankbuster.
  • Acallam na Senorach: Raidwide.
  • Mythcall: Art calls down four spears at the cardinals or intercardinals of the containment unit. These spears will copy Art's previously-used Legend- ability:
    1. Mythcarver: All 4 spears copy Art's circular AoE and execute at the same time. Each spear apply a stack of Mark Mortality.
    2. Mythspinner: All 4 spears copy Art's donut AoE and execute at the same time. Each spear apply a stack of Mark Mortality.
  • Legendary Geas: Art will perform a short cast, spawning a ground AoE underneath a player. Then floor is going to turn into a shadowy state for a short period. During this, any movement will apply a Heavy debuff and a Bleed called Shadowlinks.
  • Defilers' Deserts: Star-shaped line AoE centered around the previous ground AoE from Legendary Geas. Does moderate damage to anyone hit and applies a stack of Mark of Mortality. Will happen in conjunction with Legendary Geas.
  • Pitfall: Art disappears and creates a proximity AoE marker somewhere on the ground. Art then will reappear at this marker when it goes off.
  • Glory Unearthed: A big AoE ball (Gravity Ball) will pursue a singular player, repeatedly doing moderate damage in a large AoE nearing their position. Applies a stack of Mark of Mortality each hit.
  • Piercing Dark: Art applies a circular AoE on two random players.

What to watch out for

Legendspinner & Legendcarver

Art is a very predictable fight, as you can reasonably expect what his next move will be. The only random parts of this fight are whether he'll use Legendcarver or Legendspinner as his first Legend- ability, as you can expect him to use the previously unused one next.

You can reliably expect that if Art does Legendspinner, the next time he'll do a Legend- ability, it will be Legendcarver, and vice versa.

Art will always call down a new set of spears with Mythcall just before doing a Legend- ability, and the spears will disappear after copying his Legend- ability.

Timeline

Order of Appearance Ability in Use
1 Thricecull
2 Legendcarver OR Legendspinner
3 Legendspinner OR Legendcarver
4 Acallam na Senorach
5 Mythcall
6 Legendcarver OR Legendspinner
7 Acallam na Senorach
8 Thricecull
9 Mythcall
10 Previously unused Legend- Ability
Loop Start
11 Legendary Geas
12 Acallam na Senorach
13 Pitfall & Gravity Ball
14 Thricecull
15 Acallam na Senorach
16 Mythcall & Legendary Geas
17 Legendspinner OR Legendcarver
18 Thricecull
19 Acallam na Senorach
20 Mythcall
21 Piercing Dark
22 Legendcarver OR Legendspinner
Loop End 11-22 Loop*

*= Fight will loop from now on until Art or the raid is defeated.

Trivia

  • Art, and his brother Owain, are references to the characters "Art" and "Eógan" in the Irish piece of literature known as "Acallam na Senórach". There, they are the two sons of the King of Connaught, and are bestowed the two spears "In Órlasrach" and "In Muinderg".
  • Art's spear, Orlasrach, is also known as "The Gold-Flaming"
  • Art shares his model with Connla, the add showing up during Scathach's encounter in Dun Scaith, further reinforcing his ties to Irish mythology and literature.